package game;

public class DeathException extends Exception {

	/**
	 * 
	 */
	private static final long serialVersionUID = 1L;
	private Character dead;
	private Character killer;
	
	public DeathException(Character dead, Character killer){
		this.dead = dead;
		this.killer = killer;
	}
	
	public Character getDead(){
		return dead;
	}
	
	public void setKiller(Character c){
		this.killer = c;
	}
	
	public Character getKiller(){
		return killer;
	}

}
